Welcome![Sign In][Sign Up]
Location:
Search - game packet

Search list

[Game Hook Crackm2m封包分析工具

Description: 网络游戏数据包分析器. 本软件版权归作者所有 本软件版权归作者所有 -network packet analyzer game. The software Banquangui author Banquangui all of the software authors of all the software copyright In all of the software authors author of all Banquangui
Platform: | Size: 137623 | Author: 江江 | Hits:

[Windows Develop游戏封包的截取

Description: 游戏封包的截取.rar-packet interception of the game. Rar
Platform: | Size: 2715 | Author: 周卢 | Hits:

[Hook apiGrabHook

Description: 一个远程注入DLL的静态链接库,其中的RemoteSend函数实现了利用游戏自身的套接字远程发送封包的功能,在XP下,VC6编译通过-a remote DLL into the static link library, RemoteSend function of the realization of the game using their own remote socket packet of this function, In XP, compiled by VC6
Platform: | Size: 1713859 | Author: 都都浪人 | Hits:

[Other resourcevisual_c++_modeling_and_implementation_of_an_onlin

Description: 本书既讲解了网络编程所涉及的计算机科学及相关学科知识,也展示了如何编写自己的网络游戏。如果想了解网络游戏的通用建模与实现过程,本书有一定的参考价值。深入剖析游戏编程的实现思想,全力打造个性网络游戏空间。本书面向游戏编程人员,重点介绍如何使用VisualC++和UML进行棋牌类网络游戏建模和编程的实现过程。书中通过大量的程序代码分析了Socket通信程序设计、多线程程序设计、服务器端线程池模型、游戏客户端框架程序构建、服务器端数据库处理、报文处理,以及如何使用RationalRose工具进行网络游戏用户案例的划分和进行UML类框图的设计等内容,使读者能够借鉴本书的内容自行发挥设计出具有个性的网络游戏程序。本书适用于软件工程师、网络程序员、大学计算机软件专业和网络专业的学生,以及从事网络游戏开发的程序设计人员。-book on the network is involved in the programming of computer science and related disciplines knowledge, also demonstrated how to prepare their own online games. If you want to understand the game of generic network modeling and implementation process, the book has some reference value. In-depth analysis of the game program of thinking, spare no efforts to create a personalized online games space. Writing to the game programmer, focus on how to use VisualC Chess & Cards and UML Modeling category online game programming and implementation process. Book through a lot of procedural code of Socket Communications programming, multithreaded programming, Thread Pool server model, the client framework of the game building process, the server-database processing, packet processing, Rational Ro
Platform: | Size: 10653689 | Author: tina | Hits:

[Game Hook Crackbasic-of-game-plug-in

Description: 网络游戏外挂编写基础知识,特别是对于封包的介绍很详细。-Online game plug-in to write a basic knowledge, especially for the introduction of the packet in detail.
Platform: | Size: 11264 | Author: xwhyz | Hits:

[Sniffer Package capturewpe-detailed-tutorial

Description: 游戏封包wpe详细使用教程,word电子文档-The game packet wpe tutorial, Word electronic document
Platform: | Size: 359424 | Author: xwhyz | Hits:

[assembly languagesdfghjk

Description: 文件说明: 1、网关服务端 就是网关服务的源代码了,主要用来向登陆器以及游戏客户端DLL下发运行参数等工作。 2、服务端解密DLL 注入游戏服务端进程HOOK RECV对封包解密。 3、客户端加密DLL 注入游戏客户端进程HOOK SEND对游戏封包进行加密。配合服务端加密DLL完成对游戏封包的重新加解密过程。 作用原理: 通过HOOK方式拦截游戏客户端的封包发送和游戏服务端的封包接收对封包进行重加密。这样只有你自己的登陆器启动的游戏才能正常连接。 置于反外挂什么的当然你可以加到客户端DLL里来,如果这个DLL被卸载,游戏必定中断。 为什么要用HOOK不用端口转发呢,答案是显而易见,相对于端口转发HOOK的效率是相当高的几乎感觉不到任何延迟。-File Description: a gateway server side is the gateway service source code is mainly used to run parameters to the lander and the game client DLL. 2, the service end to decrypt the DLL injected into the game server-side process HOOK RECV packet decryption. 3, the client encryption DLL injected into the game client process HOOK SEND game packet is encrypted. With the server-side encryption DLL to complete the game packet re-encryption and decryption process. Of principle: the interception of the game client by HOOK packet send and packet of the game side to receive the re-encryption of the packet. So only your own lander to start the game in order to properly connect. Placed in anti-plug-in, of course you can be added to the client DLL if the DLL is unloaded, the game must be interrupted. Why use HOOK do not have port forwarding, the answer is obvious, is quite high relative to the efficiency of the port forwarding HOOK hardly feel any delay.
Platform: | Size: 39936 | Author: 刘振 | Hits:

[Internet-NetworkAE_PacketSamurai

Description: 永恒之塔 aion 最新服务器端 AE-GO aion—unique 开源项目的游戏封包分析工具!-Aion aion server-side open source projects AE-GO aion-unique game packet analysis tool!
Platform: | Size: 4928512 | Author: teety | Hits:

[Other Databaseswpesanjiantao

Description: 黄金WPE三件套游戏抓包实用工具WPE.滤镜技术.数据溢出-Gold WPE three-piece game packet capture utility WPE. Filter technology. Data overflow
Platform: | Size: 4853760 | Author: 475219741 | Hits:

[Game Hook Crackgame

Description: 封包代码,为下载M2M解密@到底能下载不,能下载也得-Packet code for download M2M decryption @ in the end be able to download not be able to download have to try
Platform: | Size: 1024 | Author: game | Hits:

[Game Programyxfb

Description: 用E语言编写的一款游戏封包截取工具的源码-Using E language game packet interception source tools
Platform: | Size: 7168 | Author: yeah | Hits:

[Game Hook CrackWow-Packet_Sniffer

Description: 魔兽世界游戏封包编辑,封包数据分析以及拦截封包功能-World of Warcraft Game Packet Editor
Platform: | Size: 1443840 | Author: luckso | Hits:

[Game Hook CrackEyytj

Description: 易语言游戏封包脱机辅助教程目录,非常好的制作脱机游戏外挂教程资料,来自独立团论坛-Easy language game packet offline assisted the tutorial, very good production offline game tutorial information, from the independent regiment Forum
Platform: | Size: 3072 | Author: linddk | Hits:

[e-language开源摩尔发包

Description: 开源摩尔发包测试网页的易语言源代码,给做网页游戏封包辅助的同学参考(Open source Moore contract test web page of easy language source code, to be used as a web game packet assist students reference)
Platform: | Size: 3382272 | Author: sdasasa | Hits:

[Game EngineALAudio

Description: ALAudio Packet for Unreal Engine 2.5
Platform: | Size: 22528 | Author: Testella | Hits:

[Game EngineCore

Description: Core Packet for Unreal Engine 2.5
Platform: | Size: 296960 | Author: Testella | Hits:

[Game EngineEditor

Description: Editor Packet for Unreal Engine 2.5
Platform: | Size: 328704 | Author: Testella | Hits:

[Game EngineEngine

Description: Engine Packet for Unreal Engine 2.5
Platform: | Size: 1155072 | Author: Testella | Hits:

[Game EngineWindow

Description: Window Packet for Unreal Engine 2.5
Platform: | Size: 98304 | Author: Testella | Hits:

[Other转发-手游辅助开发教程

Description: 本套教程详细讲解手机游戏的辅助开发技术所需知识, 学习手机游戏的辅助是如何开发的, 本版本之所以直接用封包来做手游辅助,那是因为封包比内存更有效和效率, 当把手机游戏封包解密后, 就相当于是游戏自己人了,可以用封包来操作游戏里的所有功能 封包技术可以避开游戏对内存的很多检测,所以比内存更为安全效率。 学习手游的封包解密 和 加密算法分析 等封包技术, 编写封包发送和拦截以及 自己组建的封包给游戏服务器 自动操作游戏。(This set of tutorials explains in detail the knowledge required for the auxiliary development technology of mobile games, Learn how mobile game assistance is developed, The reason why this version directly uses packets as a mobile game assistant is that packets are more efficient and efficient than memory, When the mobile game packet is decrypted, So the game itself can use the packet to operate all the functions in the game Packet technology can avoid a lot of game memory detection, so it is more secure and efficient than memory. Learn packet decryption, encryption algorithm analysis and other packet technologies of mobile games, Write packets to send and intercept and build their own packets to the game server to automatically operate the game.)
Platform: | Size: 22936576 | Author: 就得 | Hits:
« 1 23 4 5 6 »

CodeBus www.codebus.net